niclights wrote:Yes I understand although this is all ultimately Avo's decision and so comment/speculation here is only that.
True, but I do hope they listen to our thoughts though

niclights wrote:But don't forget my point about playbacks on presets being an argument for extra fixture pages. Sometimes simply to park things out of the way. A recent example of mine being chases that were actually all fired by an autoload list. I had no real need to access them but they did need to exist somewhere. Similarly you might like some extra palettes that are only used for building cues (in particular for the multi-cell fixtures). General shunting around of fixtures/palettes and perhaps wanting to have an entire page of playbacks for quick access during the running of a show are other reasons.
Well I can swear I haven't ever used up all pallets or playbacks, so maybe my shows just aren't big enough

niclights wrote:And for the multi-cell fixtures pixel-mapping might be key. This removes the need for silly numbers of handles while avoiding the problems navigating attributes. That is why I highlighted the importance that pixel mapping must be able to recognise the cells as if they were individual fixtures.
To come along with competition, I agree such a feature should become possible. As you might remember I had a large number of multicell blinder fixtures some time ago and pixel mapping whould have been great then.
niclights wrote:Regarding handling large numbers of fixtures, when you say that other consoles work in much the same way this is precisely it. So no reason not to IMO. You could always create macro shortcuts to pages too.
That's exactly what scares me. The Pearl shouldn't go from it's own good and distinctive base to become just another hog or MA. Saw the same thing happen with Zeros Frog. Owned one and loved it, but they just started shoving too much complicated things in because the users were requesting it. And then its successor came which was even a greater look-a-like. It adapted so much hog-style things that you'd be way better of buying a second hand Hog with finished (well mostly finished) and proven software then a console which had frequent software updates to get everything straight. I've seen the thing only on display at shows, never in real life; that says enough if you ask me.
niclights wrote:The D4 has the LCD's and the extra playback buttons amongst other additions which are significant hardware distinctions especially with complex rigs and so I don't agree that the Expert software needs to be limited as well. It would be up to the user how far they pushed the control surface limitations instead. This is how most of the other consoles approach the matter after all.
If the Expert stays the way it is and future software improvements include only additions: fine. And if you guys really want 500 pallets and over 1000 playbacks, why not. I'm sure not going to use them (and I think a lot of users arent), but I don't care if they're there. What I do care about is sticking development time into features only 5% of the user base will use, whilst there are other feature requests which 95% might use which then fall behind. Now I know enlarging the number of pages probably isn't such a big deal, but still; priorities should be looked at carefully if you ask me.
niclights wrote:Console linking in theory could be reasonably easy to do given that everything works on Usb interfaces and the way Titan works with handles. In fact, looking at just the hardware side I would imagine that a Usb link from one of the motherboard ports on the master console to the first showsafe backup socket on the slave with the switch in remote position would make all those panels visible to the master console (assuming they did not have conflicting ID's which can easily be changed). Of course the software side might not be so simple....
I find it an interesting idea and I don't know why this approach has been abandoned (mostly all analog consoles featured such options). It's not a small feature to implement either, that's true, but it would be one differentiating the Pearl from it's rivals again.
To be clear on things: I don't intend any flame and untill now the Titan upgrades have been great and I'm sure the future ones will be. Just trying to weigh in a bit on the decision making at Avolites and hoping that someone reads along and picks out the little jems some of us might post here.