Hi all,
Ik was trying to create the following effect with some LED fixtures. It's a chase where it changes colors forum example red to blue, but everytime it changes color it should flicker tot white fastly. It's like when you create a chase on a robe pointe between UV and deep red, it flickers to white between those 2 steps because open white is between red and UV in the fixture. Ik basicly want toen recreate this effect with a LED fixture.
Thanks in advance
Color chase flickers to white
Moderator: Moderators
-
- Posts: 31
- Joined: 04 Oct 2015, 13:17
Re: Color chase flickers to white
Depending on how you intend to use it, this might be easier to achieve using a key frame shape with three frames, red, white and then blue. The white frame can be set to a very short time so that it flicks passed as required and you can adjust the curves to change how it fades or snaps for each frame. The advantage with the key frame shape is that once you have the timing right you can then use spread or fixture overlap to offset the shape on the different fixtures.
If going down the chase route you can add a white step before each blue step and set the fade and delay time for that step so that it always runs in the desired time regardless of the current speed of the chase while other steps can still be set to Global so that they follow the chase speed/BPM.
If going down the chase route you can add a white step before each blue step and set the fade and delay time for that step so that it always runs in the desired time regardless of the current speed of the chase while other steps can still be set to Global so that they follow the chase speed/BPM.
-
- Posts: 1138
- Joined: 02 Jul 2010, 10:29
- Location: Siegen, Germany
- Contact:
Re: Color chase flickers to white
Hi,
this is one of the things which are hard to simulate. I'd say you can only come close:
version 1: create a chase with red-white-green-white. Set individual times (red and blue longer than white). Set X-fade to 0. Disadvantage: you cannot reasonably use tap tempo
version 2: create a chase as above. But instead of using individual times, use multiple red and multiple blue steps (e.g. a colour-to-white ratio of 10:1). Then again: X-fade = 0. In older versions, this would make using tap tempo really hard (you'd need to tap n times quicker). In version 10.1 you may use the speed multiplier.
There might also be ways with the keyframe shape engine - at least it is worth a try.
... ooops, Greg was quicker than me
this is one of the things which are hard to simulate. I'd say you can only come close:
version 1: create a chase with red-white-green-white. Set individual times (red and blue longer than white). Set X-fade to 0. Disadvantage: you cannot reasonably use tap tempo
version 2: create a chase as above. But instead of using individual times, use multiple red and multiple blue steps (e.g. a colour-to-white ratio of 10:1). Then again: X-fade = 0. In older versions, this would make using tap tempo really hard (you'd need to tap n times quicker). In version 10.1 you may use the speed multiplier.
There might also be ways with the keyframe shape engine - at least it is worth a try.
... ooops, Greg was quicker than me

-
- Posts: 31
- Joined: 04 Oct 2015, 13:17
Re: Color chase flickers to white
It worked, thanks a lot !
-
- Posts: 1138
- Joined: 02 Jul 2010, 10:29
- Location: Siegen, Germany
- Contact:
Re: Color chase flickers to white
Which way did you go?
This question has been asked before, hence I guess other might be thankful for your experience.
This question has been asked before, hence I guess other might be thankful for your experience.
Who is online
Users browsing this forum: No registered users and 23 guests