I think i remember seeing a thread about this but I couldn't find anything in search.
Is it possible to have the programmer invert a color section? for example, I have 6 moving lights, the odd lights are blue, the even lights are green. I would like to have a button or macro that would switch the odd lights to green and the even lights to blue.
Titan: invert colors in programmer
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Re: Titan: invert colors in programmer
I can't think of any way you could do this as it would rely on the console knowing the current state of the lights.
You can certainly make macros that select odd/even and apply palettes possibly in conjunction with groups that have different fixture orders but one way or another you would need to select a specific group or macro for a particular colour split.
I don't know what you are ultimately trying to achieve but personally I would probably just make some normal palettes that had the various options.
You can certainly make macros that select odd/even and apply palettes possibly in conjunction with groups that have different fixture orders but one way or another you would need to select a specific group or macro for a particular colour split.
I don't know what you are ultimately trying to achieve but personally I would probably just make some normal palettes that had the various options.
Re: Titan: invert colors in programmer
Thanks. I'm just trying to have less palettes. But I guess that's the way to do it. I guess the other option is a playback page, but then I can't adjust fade time.
Re: Titan: invert colors in programmer
I guess I could make chases with a BPM master.
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