
But now I was running a movement on all movers. The movement was started from a playback and worked fine. But as you might get, I didn't want the frontlight movers to participate in this movement. So I was searching for a way to stop them from moving. I couldn't figure out any other way except returning to program mode, including the movement playback and stopping the effect generator for these fixtures.
Is there a better way of doing this? And if there isn't a way: could it be implemented somehow? Excluding some fixtures from an active playback (movement, chase, whatever) would be a nice feature I guess...?