release mask rgb fixture

Questions or discussions about the Titan and classic consoles and software.

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jjost
Posts: 3
Joined: 01 Oct 2014, 15:03

release mask rgb fixture

Postby jjost » 01 Oct 2014, 15:24

hi,

I' am new to this forum so if there is anything I'am doing wrong please let me know!

I' am using an avolites pearl expert with an expert touch wing titan software v8.0
now i want to create an effect flashing with white. so i choose blue as start color and then if there is the BANG i want to flash with white after that the fixture must return to blue.

I created the effect using record que channel mode, release mask on the intensity and color and key profile on flash.
and that works if i press an color pallet without touching a group (i can exit/clear if i want).But if i touch a group and then choose a color and exit clear afterwards It will not return to its old color or go off because it had no color selected in the programmer.

Is there an way to program the thing like this? Or is it not available on avolites desk (yet)?

I' am sorry for my bad grammar and vocab.

Best regards, Joost
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niclights
The eManual
Posts: 4461
Joined: 24 Sep 2004, 01:06
Location: UK

Re: release mask rgb fixture

Postby niclights » 01 Oct 2014, 23:25

Unfortunately at the moment selecting and then clearing a fixture causes the cleared attributes to release to power on/locate values. I really hope this can be changed soon as it is annoying.
jjost
Posts: 3
Joined: 01 Oct 2014, 15:03

Re: release mask rgb fixture

Postby jjost » 01 Oct 2014, 23:33

hmmm oke i hope hope so they are making it posible.

but i've found a way to cheat the software, ive created an pixelmapper effect and instead of using it as pixelmapping i create a big square block. so it functions like a white flash :D

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