I very new in Avolites macros start with a simple go to cue (x) now I’m want to create macro with different overlapping .
but I’m not understand is in playback or is possible in cue.time.fixtureovelap ?
Cuefixtureoverlap
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Re: Cuefixtureoverlap
Hi,
I don't know what exactly you want to achieve. You cannot call cues with a special overlap like you can with palettes.
If you want to make macros which set playbacks to a special overlap then please have a look at https://www.avolites.de/wiki/macros/example/livetiming. The syntax would be like this (load the playback in the editor, then set overlap, then clear the editor):
I don't know what exactly you want to achieve. You cannot call cues with a special overlap like you can with palettes.
If you want to make macros which set playbacks to a special overlap then please have a look at https://www.avolites.de/wiki/macros/example/livetiming. The syntax would be like this (load the playback in the editor, then set overlap, then clear the editor):
Code: Select all
<sequence>
<step>Handles.ClearSelection()</step>
<step>Handles.SetSourceHandle("PlaybackWindow", 0)</step>
<step condition="Playbacks.IsCueHandle(Handles.SourceHandle)">ActionScript.SetProperty("Playbacks.Editor.SelectedPlayback", Handles.SourceHandle)</step>
<step>Playbacks.Editor.EnsurePlaybackCueSelected()</step>
<step>ActionScript.SetProperty.Float("Playbacks.Editor.Times.CueFixtureOverlap", 0.5)</step>
<step>Handles.ClearSelection()</step>
</sequence>
Re: Cuefixtureoverlap
May tank I have a cue list with only color I create macro for change the fade in time and I want achieve the same with the overlap!
Now just a question?
How I change de direction of overlap?
Is in group edit, fixture order?
Basically I want to create a simple colorpicker with each line is a ripe of fixtures and the columns are the color and macros change the fade in time and direction!
Now just a question?
How I change de direction of overlap?
Is in group edit, fixture order?
Basically I want to create a simple colorpicker with each line is a ripe of fixtures and the columns are the color and macros change the fade in time and direction!
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