Pearl 2000 and palette problems

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Jamtastic3
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Joined: 13 May 2009, 01:03
Location: Edinburgh

Pearl 2000 and palette problems

Postby Jamtastic3 » 20 May 2010, 06:34

Hi there.

Having problems dealing with programming palettes.

Question 1: How many palette buttons are actually on the Pearl 2000 with 04 software? Can I only store 30 palettes?

Question 2: With fixtures that have to have gobos focused, do I set the focus with the gobo and put that in a palette or do they have to be separate?
I'm having an issue where gobos that were focused keep going out of focus as I change from gobo palette button to gobo palette button and back.
I also have this problem with adding slow rotation to gobos in a palette. Some fixtures retain gobo rotation even if say, gobo 3 was programmed as a static gobo palette.
How do I work with rotations and effects with palettes?

Question 3: How do I create a UV palette with fixtures that use colour and an effect wheel to produce UV. When I select OW palette or a colour palette the effect wheel is still in position.

Question 4: How do I create a colour scroll where some fixtures use 2 attributes (colour, colour function) to scroll colours but stop scrolling when a colour is selected. Currently all other fixtures stay on a colour but these fixtures keep scrolling and/or scroll at different speeds.


Any help would be great
Thanks!
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niclights
The eManual
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Joined: 24 Sep 2004, 01:06
Location: UK

Postby niclights » 20 May 2010, 13:22

1) 200 palettes maximum. 120 on the preset grey keys (enable palette paging in user settings and use fixture page buttons).

2) That's up to you. I usually store focus with the gobo. Palettes store and recall according to attribute mask. So, in order for both gobo and focus values to store you must select the dimmer attribute (mask = include all) before recording the palette. Similarly, when recalling you must have dimmer selected in order to get both gobo and focus. Note that you can happily merge over palettes, so there is no problem in recording all the gobos and then storing the appropriate focus values on top. Just make sure only the exact values are in the programmer.

For rotation I would normally keep this separate. If the fixture works in such a way that the gobo has different values that determine whether the rotate attribute functions as index or rotate then usually the easiest thing to do is store all the gobos in their rotate positions. In my experience indexing is rarely used in busking situations.

3) Ensure the palettes contain both effect and colour values and that you have the mask set correctly for recall.

4) Same as above.
Jamtastic3
Posts: 17
Joined: 13 May 2009, 01:03
Location: Edinburgh

Postby Jamtastic3 » 02 Jun 2010, 21:18

Thanks for the tips!
I've now worked out that the masking you talk about is about adding the mask to all pallettes that don't use that effect so that the effect is told that it's not needed in a pallete. So I've managed to work out how to produce UV and make colour scrolls without them bleeding onto other palletes.

Basically, it needs to be in the programmer to be told, even if it's at 0%!

I couldn't find the option to expand the palletes in the user settings. Where exactly is this or is it worded differently?

As for gobo rotation, I'd like to store seperate gobo rotation palletes but having major problems. When I programme a rotation without a selected gobo (open white), then select a gobo and select the rotation pallete, the gobos all go straight to open white.
How do I programme the rotation speed using a gobo as a reference but not actually programmed with a gobo?
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niclights
The eManual
Posts: 4461
Joined: 24 Sep 2004, 01:06
Location: UK

Postby niclights » 02 Jun 2010, 23:37

Basically, it needs to be in the programmer to be told, even if it's at 0%!

Of course. That is always the case with LTP attributes. If you want something not to be in a memory use OFF.

I couldn't find the option to expand the palletes in the user settings. Where exactly is this or is it worded differently?

If it's the same as on Expert Classic then it is option 5 - 'Palette Page (on/off)'
It is only available in 2004 software builds.

How do I programme the rotation speed using a gobo as a reference but not actually programmed with a gobo?

Just make sure only the rotation values are in the programmer:
Select a gobo so you can see the rotation.
Clear
Select fixture(s)
Select relevant attribute bank
Wheel rotation channel until you get the speed you want.
Store the palette (mask on either dimmer (include all) or the specific bank)
Clear
Test

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