Some new Titan requests

Questions or discussions about the Titan and classic consoles and software.

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(iCe)
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Postby (iCe) » 22 Feb 2010, 07:26

Got some more :)

After doing a theatre show last saturday, I wanted to give some more input on my findings!

1) Is there a way to, when editing a cue list, output a given cue directly? On the 2004 software there was 'cut to live' which I regularly used to check out what I was doing. Now I couldn't find such a thing so I had to step through the entire cue list each time.

2) As previously stated; I don't find the information on the VDU very usefull. The HUD display is too crowded with things I don't want to see and the notations are just too little so get a quick overview. I want 99% of my focus to be on stage and not on some monitor. With 1% of focus left, taking a look at the VDU is quite useless :)

3) Is there a way to disable pallet paging? I had some LED fixtures patched to the second page and got caught up programming the wrong stuff of the wrong page a few times. On the 2004 I usually disabled pallet paging to prevent this from happening, but that options seems to be lost.

4) Same goes for blind programming; didn't find that either.


@ Nick; are you beta testing v3?
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niclights
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Postby niclights » 22 Feb 2010, 16:51

1) Connect to list, either input step number followed by connect, or connect followed by step number and enter or use wheel to choose step. Press Go to fire. Or unfold and use faders. Is that what you meant?
(iCe)
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Postby (iCe) » 22 Feb 2010, 18:42

niclights wrote:1) Connect to list, either input step number followed by connect, or connect followed by step number and enter or use wheel to choose step. Press Go to fire. Or unfold and use faders. Is that what you meant?


Not sure, I did try some connect / Go combinations, didn't work. But I was in a bit of a hurry, so it could well be that I missed this one option. Will try shortly, thanks.
(iCe)
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Postby (iCe) » 11 Apr 2010, 18:04

Two more things to add after a new show last night!

1) In takeover mode (console in show / run mode), it seems I couldn't take control over the output of dimmers / fixtures in playbacks. Example: a fixture is recorded in a playback. You output that playback but decide that one of those fixtures should be a bit less bright. Raise the faider of the fixture just above the current output level to take control and lower it again to lower the output. Always worked on a 2004, doens't work in Titan?

2) Might have already stated this one, but just to be sure: I always was a big fan of applying pallets with a fade time, by typing in the fade time and then selecting the pallet. Is this feature returning in V3? I really mis this one.


Thanks again!
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niclights
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Postby niclights » 15 Apr 2010, 16:28

1) As I understand this is by design. Is useful not to place fixture intensity in the programmer when operating preset faders. Use program mode for takeover.

2) Fade time has always been there since first version. It never went away.
(iCe)
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Postby (iCe) » 15 Apr 2010, 21:43

niclights wrote:1) As I understand this is by design. Is useful not to place fixture intensity in the programmer when operating preset faders. Use program mode for takeover.

2) Fade time has always been there since first version. It never went away.


1) Hmm, ok.

2) Ehhh is it? Perhaps the method of applying it changed then? I'm used to just typing 4 and press a pallet. Perhaps it still works like that but the interface doesn't show it? Didn't recall if I actually tried or not. The classic version displayed the fade time in one of the softkey boxes I think.
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niclights
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Postby niclights » 15 Apr 2010, 23:46

2) Yes. Always has been. Method is the same. Instructions are prompted in display and value is also shown on the softkeys. I'm confused how you could miss it!
Note that numeric menu also allows setting overlap if you select the relevant softkey. So it is possible you could accidentally have left it inputting overlap values instead.
(iCe)
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Postby (iCe) » 21 Apr 2010, 07:35

I'll check it out today when I've installed v3 :)
(iCe)
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Postby (iCe) » 21 Apr 2010, 22:09

WOW!

:)

I must say I was really pleased with v3 of Titan! Display has improved a lot and the playback view is awesome!

I've also tried out the fade time (see above) and indeed; works fine. Also checked out the master fade for pallets and I think I'll be using that one quite frequently too!

Offcourse I do have some question too ;)

1) When editing a cue list, what is the quickest way to output a given cue number? Let's say you want to output and then edit step 5 (tracking). Now I use: connect, type 5, press enter and then press go to activate. Or use <-> to snap without fade time. Is there a quicker way?

2) What happened to set/reset instant mode in patch utilities? I sometimes used that to set colour / gobo wheel of spot type fixtures to fade instead of instant. Is there a way apart from editing the fixture file?

3) When programming cue lists, I like the preload next cue option. I noticed there's a fade time applied to the fixtures which move in dark. Is this a default time or can it be altered? I would rather have a fade time of 0, I don't see the use (perhaps for fixtures which make noise when moving) for a fade time for fixtures which have 0 output.

4) In the old Pearl software, I frequently used the 'spread even' function in the shape gen. That seems to be gone, now I have to count the selected fixtures and set the spread. Is there a quicker way?

That's all for now. I'm exited getting this on the road and actually using the new features live :) You guys made programming / busking a lot better / quicker again, thanks!
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niclights
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Postby niclights » 22 Apr 2010, 00:33

Glad you like it. (Not that I did any of the hard work of course!)

1) Input number. Press Connect. Go. One less button press.

2) This is currently limited to the personalities and how they work. At the moment you can only fade within a particular range. You cannot fade across ranges. Typically a fixed colour wheel will have ranges defined for each individual colour, often as a fixed value. This is useful for getting straight to the colour without having to carefully dial it in but with the disadvantage of not being able to fade. The only workaround is to have a range that encompasses the whole wheel. That is where raw functions are useful. However, I do agree this is not ideal and there needs to be a better solution.

3) Preload time is in user settings.

4) The Titan shapefile does not have a way of defining a spread value like the Classic did, so you're stuck with having to put some effort in here. Perhaps there is an argument for a softkey shortcut somewhere?
ChiekuRs
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Postby ChiekuRs » 22 Apr 2010, 13:45

I would also like to say that I really enjoy new software - it seams to be much more logical and user-friendly now.

about spread even - i think most logical way would be to implement it like it was (and still is) in pearl classic - before spread setting 1, there is setting even. It can be easily calculated by the number of selected fixtures, so no hard work here as I understand.

Question about Touch wing - is there any detail when it will be available, what the price will be (approximately) and will it require any upgrades to existing hardware? Our local dealer had no info (yet).

And I probably found a bug in new software - if you enable paging for any workspace window, it shows 12 pages when maximized, but if you make window smaller, you can only access pages 1-4. I's supposed to be like this?
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niclights
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Postby niclights » 22 Apr 2010, 16:21

Good idea about even spread. Sounds logical to me captain.

Can't answer question about availability or price but the wing definitely needs hardware upgrade to console, yes.

Workspace pages is not a bug. It just scales to display size as I understand. You'll find the same with the number of handles. And if you store items on the handles then more handles become available. I believe this is effectively unlimited.
(iCe)
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Postby (iCe) » 24 Apr 2010, 08:37

Ah, I was already wondering how the wing would operate with only a single VGA output on the console. I assume the upgrade will involve a second output? And the wing is then hooked up via VGA and USB?
(iCe)
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Postby (iCe) » 30 Apr 2010, 11:03

Hey guys,

The spread option sounds good. Other approach could be a softbutton "Set spread even" in the shape generator when the wheels are set to spread. Perhaps some other softbuttons could be added to acheive fast programming (some even / odd effects or setting the shape spread across fixture groups: fix 1-4 same, fix 5-8 with 50% offset, etc.). Hell, setting the spread could become a completely new menu item on it's own :)

A request i would like to add / question I want to ask. The colourpicker now only work for CMY / RGB fixtures, right? Is there a way to include fixtures with a colour wheel in that feature? I.e. pressing yellow would set CMY and RGB to yellow but also select yellow on the colour wheel of spot fixtures. This means you'd have to map the colours on the wheel to a certain range of the colour picker in the personality file, but it would greatly improve programming. Now you have to both select a colour on spot fixtures and use the colour picker for the rest.

Also, it would be great if the colour which was selected in the picker would be shown as a little preview on the pallet button. I've seem this on the competitions consoles and that makes selection a lot easier. Combined with previous request it would be awesome.

Same could go for gobo's, but that would mean you'd have to include a sample icon of each gobo of a fixture into the personality. And perhaps even an editor for those companies (myself included) who decide the stock gobo's arent cool enough :)

Last one on pallets: perhaps I already asked this, but how do you guys program default things like pallets? There used to be the default preset pallets, but there is no such option now, right? So do you create the same pallets each time over and over again, or do you have some kind of default show to start with including those pallets? I thought about patching one single fixture of every type I usually work with somewhere on page 4. Then I could create global pallets which would work for every additional fixture I patch. I can leave the default ones parked and unused and create a new patch however I want and still have my default pallet lay-out. Sounds good, but perhaps there's a catch I didn't think about?
(iCe)
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Postby (iCe) » 16 May 2010, 10:45

niclights wrote:1) As I understand this is by design. Is useful not to place fixture intensity in the programmer when operating preset faders. Use program mode for takeover.


After doing another show, I would really like for this option to return. Perhaps settable via user options or something. I use this often to temp fade out a mover, change it's color and fade in again. I can do so now, but I'd have to use the dimmer attribute and the wheel. Saying so, it's kind of weird that the two ways of controlling the dimmer (fader / wheel) behave differently in this case (I know it's because the wheel is programmer based).

Another question: are you guys using touchscreens for VDU yet? The new layout with pallets and groups really screams touchscreen if you ask me, but we haven't acquired one yet. It is possibile to hook up a regular touch screen without buying the wing, right? Is Avo supplying these also?

I found myself struggling with chases again, especially bumps. Is there a way to set the timings for a chase for all steps at once? I created some bumps and forgot the timings. So I needed to edit each chase and then set the step times manually for each step. I know there's global timings which I still have to look into properly, but that's console wide, right? It would be great if you could set the timings for a single step in the chase and then say 'copy these timings to all chase steps'. Especially for those chases which differ from the global timings you use.

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