Deleting Dimmers

Questions or discussions about the Titan and classic consoles and software.

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Beaker
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Deleting Dimmers

Postby Beaker » 18 Apr 2008, 15:01

I often have need to delete my dimmers out of my Pearl 2004 and repatch the dimmers on new handles. Is there a fast way to dump only the dimmers and leave the movers patched? Is there a delete all conventional dimmers menu item? Obviousy the playbacks would get hosed at the same time, not a problem. If not, is there a way to delete the dimmers assigned to a handle one at a time? Currently I have to Wipe all and reload my movers to my favorite locations, or keep a restore disk with only the movers patched.
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niclights
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Postby niclights » 18 Apr 2008, 15:46

You can delete by DMX number (select universe first) or by SWOP handle. There is no way to do a global dimmer delete.
David Boots
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Postby David Boots » 19 Apr 2008, 14:20

I like to keep channel 30 open, and each day I go through the previous days patch and re-patch those dimmers to channel 30. Then I patch the current day dimmers to my handles. So I am only moving the patch and nothing gets deleted. It only takes about 5 to 10 minutes, but that is the easiest way I have found to do it.
(iCe)
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Postby (iCe) » 20 Apr 2008, 11:07

A nice feature would be a 'park range' option or something like that. That would enable you to park a range of dimmers or movers by selecting either the fixtures to park (with the fixture selection buttons) or a range of DMX addresses. This way it wouldn't matter if you were parking movers or dimmers and since you probably have the movers in a range with eachother (or even a seperate universe), you could easily split the two.
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Beaker
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Postby Beaker » 21 Apr 2008, 00:23

niclights wrote:You can delete by DMX number (select universe first) or by SWOP handle. There is no way to do a global dimmer delete.


Too bad, a global delete would be good. I guess that means you cant delete a range of dimmers either? Seems like you would be able to delete the same way you install, ie: while in delete, hold the first swop and tap the last. Too bad, that would have been nice.
-All of life is a learning curve.
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iadwm
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Postby iadwm » 22 Apr 2008, 12:26

niclights wrote:You can delete by DMX number (select universe first) or by SWOP handle.


IIRC there is a bug (2004 V1.2) that can corrupt (some) palettes if you delete by SWOP, so it's safest to delete by DMX channel.

I tried to find the post that detailed this but couldn't...

Regards,

Andy
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niclights
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Postby niclights » 22 Apr 2008, 15:02


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