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azure shadow memory problem?

Posted: 04 Mar 2008, 02:58
by dmb182
hey guys, so i had the new shadow out on her first show this weekend. Rig consisted of six High End Studio Spot 250's, 20 conventionals, 2 Color Kinetics Color Blast 12TR's (great units by the way) and a Martin JEM 24/7 Hazer. It was a Celtic Rock festival which the Saw Doctors headlined among others.

The console worked great, but one issue i had was that while patching the console seemed to run out of memory. I tried to patch some trackspots (not critical to the show at the time) and when the display read "expanding" and counted down the percentage when it reached 0 the display read a message very quickly that said something like it couldnt complete the operation because the disk was full or something.

Considering the desk had been wiped before patch, and i had only patched 6 movers and 2 color blasts and a handfull of conventionals i find that odd.

I'll try and get the exact message tomorrow if i can read it before it flashes off, but basically it wouldnt load the palletes for the trackspots or any other fixture.

any prior experience with this issue?

Posted: 04 Mar 2008, 14:46
by niclights
I'm guessing that this was a compressed personality disk & wonder if it needs write access to create a list after decompressing?

I may be way off but no harm in making sure disk is write enabled & try again.