Prism Zero + Quartz

Questions or discussions about the Titan and classic consoles and software.

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Avljud
Posts: 79
Joined: 03 Dec 2015, 18:32

Prism Zero + Quartz

Postby Avljud » 27 Mar 2024, 08:05

Hi,

I have a Quartz with avokey and I would like to use Prism Zero to get video via NDI and use it on the pixelmapper for some lighting fixtures. Do I need a separate avokey inserted in the pc for Ai?
Can’t find a clear answer to it.

Thanks!
icke_siegen
Posts: 1089
Joined: 02 Jul 2010, 10:29
Location: Siegen, Germany
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Re: Prism Zero + Quartz

Postby icke_siegen » 27 Mar 2024, 12:27

Yes, you will need an AvoKey in order to run Prism. A standard Editor AvoKey is what you'll need.
Avljud
Posts: 79
Joined: 03 Dec 2015, 18:32

Re: Prism Zero + Quartz

Postby Avljud » 27 Mar 2024, 16:05

Okey thank you!
But Prism dosen’t work for an NDI live feed on to the pixelmapper right? It’s only for play videos within Prism on to a screen and send via NDI to the console and on to the pixelmapper?

I would like to send my output from a Barco scaler via NDI to the pixelmapper. I’m getting a feeling it’s only possible to achieve that with the AI application and a higher license?
icke_siegen
Posts: 1089
Joined: 02 Jul 2010, 10:29
Location: Siegen, Germany
Contact:

Re: Prism Zero + Quartz

Postby icke_siegen » 28 Mar 2024, 08:35

You can use Ai (the big one) in demo mode which requires only a standard AvoKey for this. As far as i know the demo watermark doesn't show in NDI and Synergy (pixelmap connection). This is my current test setup: Titan v15 and Ai v12 on one computer, licenced by one T1 (I am using Titan Simulator to get the number of universes). I have patched 800 RGB fixtures for this, giving a matrix of 50 x 8.

black_sm.png
black content, no watermark
black_sm.png (177.38 KiB) Viewed 9635 times


swirl_sm.png
colorful content pixelmapped
swirl_sm.png (211.4 KiB) Viewed 9635 times

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