Mask FX with dim at 100% over fired cue with Key Frame Shape on multicell fixtures brings dim at 0.
The same with single-cell fixtures works as expected. Mask FX cue with dim at full over Key Frame cue stops FX and brings dim at 100%.
The video: https://youtu.be/1IT4q1ZJbvU
The scenario:
Single cell RGBW fixture, 4 dmx
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 100%. This is expected behaviour.
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Multicell fixture
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 0%. This is unwanted behavior.
Same with tracked cuelist. It means, I can't stop FX in cuelist and make fixtures at full.
Mask FX issue with multicell fixtures
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- antisthenes
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Re: Mask FX issue with multicell fixtures
You appear to already have an ongoing topic for this issue here.
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