Mask FX issue with multicell fixtures

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antisthenes
Posts: 27
Joined: 08 Aug 2013, 19:30
Location: Moscow, Russia

Mask FX issue with multicell fixtures

Postby antisthenes » 11 Dec 2021, 20:09

Mask FX with dim at 100% over fired cue with Key Frame Shape on multicell fixtures brings dim at 0.

The same with single-cell fixtures works as expected. Mask FX cue with dim at full over Key Frame cue stops FX and brings dim at 100%.

The video: https://youtu.be/1IT4q1ZJbvU

The scenario:

Single cell RGBW fixture, 4 dmx

1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%

When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 100%. This is expected behaviour.

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Multicell fixture

1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%

When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 0%. This is unwanted behavior.

Same with tracked cuelist. It means, I can't stop FX in cuelist and make fixtures at full.
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Gregory
Posts: 1302
Joined: 14 Dec 2007, 15:25
Location: London, United Kingdom
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Re: Mask FX issue with multicell fixtures

Postby Gregory » 11 Dec 2021, 20:18

You appear to already have an ongoing topic for this issue here.

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