Executor to run key frame shape once then release cue.

Questions or discussions about the Titan and classic consoles and software.

Moderator: Moderators

nflutter
Posts: 42
Joined: 17 Oct 2012, 20:37

Executor to run key frame shape once then release cue.

Postby nflutter » 04 Oct 2021, 08:46

V11.4 Titan Mobile
I'm trying to set an executor to run a cue which is a keyframe shape, I just want to hit the key and the shape completes a full cycle then ends and releases the executor.

So far I've recorded the cue to the executor, set it to run one cycle, then tried a key profile with 'flash' but only works if I press and hold the executor until the shape finishes, also tried 'Latch' in the key profile which works but once the shape has finished the executor is still latched so I have to unlatch it every time.

Any suggestions?

Cheers
User avatar
Gregory
Posts: 1300
Joined: 14 Dec 2007, 15:25
Location: London, United Kingdom
Contact:

Re: Executor to run key frame shape once then release cue.

Postby Gregory » 04 Oct 2021, 13:49

One way you might be able to achieve this is by converting the cue into a cue list and then set the second cue to Link: After Previous, with the required length of delay (doesn't need to be exact if the shape still has the number of cycles set) and add the Release Me macro into the second cue. With the default touch action it should run the first cue at full and then after the link time release automatically.
nflutter
Posts: 42
Joined: 17 Oct 2012, 20:37

Re: Executor to run key frame shape once then release cue.

Postby nflutter » 04 Oct 2021, 19:40

Thanks Gregory, that works perfectly! Much appreciated.

Who is online

Users browsing this forum: icke_siegen and 25 guests