Palette filtering when swapping handle worlds
Posted: 16 Oct 2020, 17:57
Hi guys. There seems to be some weirdness happening when you swap handle worlds. All the palette tiles are as if they are filtered.
So I have some global colour colour palettes recorded which are for an rgbw fixture and I have an additional fixture group which is RGBL which i want to merge over the top. I set the colour I want then press record, palette, select palette then quick merge.
I then change handle worlds and/or change back to the same handle world. now when I select any fixture or group all the palette tiles are filtered. But the palettes still work and execute correctly. So
If i then subsequently record another palette the filtering goes back to normal. Also it does if you toggle the palette filtering setting in the user settings.
So I have some global colour colour palettes recorded which are for an rgbw fixture and I have an additional fixture group which is RGBL which i want to merge over the top. I set the colour I want then press record, palette, select palette then quick merge.
I then change handle worlds and/or change back to the same handle world. now when I select any fixture or group all the palette tiles are filtered. But the palettes still work and execute correctly. So
If i then subsequently record another palette the filtering goes back to normal. Also it does if you toggle the palette filtering setting in the user settings.