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Pixel Mapping Question

Posted: 13 Dec 2018, 01:51
by shayward
I've come across a question with the Avo Quartz console. If I am running a pattern through the pixel mapper, is there a way to get the pattern to play one time through the map and then stop on it's own? I could put a block cue in following the cue with the effect, but I was wondering if there is a setting that could be done. So if I have a square map and I want the pattern to sweep one time from left to right and then stop instead of starting over again......what's the best way to achieve this?

Re: Pixel Mapping Question

Posted: 13 Dec 2018, 08:00
by niclights
In Titan version 11.0 and above you can set a number of cycles to run for on both the whole effect and individual animations. You can find more detailed information in the v11.0 release notes.