Pixel Mapping Question

Questions or discussions about the Titan and classic consoles and software.

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shayward
Posts: 2
Joined: 28 May 2017, 22:15

Pixel Mapping Question

Postby shayward » 13 Dec 2018, 01:51

I've come across a question with the Avo Quartz console. If I am running a pattern through the pixel mapper, is there a way to get the pattern to play one time through the map and then stop on it's own? I could put a block cue in following the cue with the effect, but I was wondering if there is a setting that could be done. So if I have a square map and I want the pattern to sweep one time from left to right and then stop instead of starting over again......what's the best way to achieve this?
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niclights
The eManual
Posts: 4443
Joined: 24 Sep 2004, 01:06
Location: UK

Re: Pixel Mapping Question

Postby niclights » 13 Dec 2018, 08:00

In Titan version 11.0 and above you can set a number of cycles to run for on both the whole effect and individual animations. You can find more detailed information in the v11.0 release notes.

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