shape.xml in TT V11

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jacklighting
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shape.xml in TT V11

Postby jacklighting » 28 May 2018, 12:24

I can not find the shape.xml. Where is it in the folder? help me pls :(
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Gregory
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Re: shape.xml in TT V11

Postby Gregory » 28 May 2018, 14:19

The Shape.xml file used to define the Shape Generator menu shapes is installed with the factory personality library into the same directory. On PC Suite this will be C:\Program Files (x86)\Avolites\Titan\FixtureLibrary and on consoles D:\TitanData\FixtureLibrary. This can be edited to add additional shapes however you may find it easier to create key frame shapes or chases (with Cue Release turned on). The Shape.xml file will get wiped and replaced each time you update your fixture library.
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jacklighting
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Re: shape.xml in TT V11

Postby jacklighting » 28 May 2018, 14:23

okey , found it bros. :) thx
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sideshowbond
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Re: shape.xml in TT V11

Postby sideshowbond » 28 May 2018, 22:11

as Greg pointed out be aware that everytime you update the library it'll install the default shape.xml. Make sure you have a backup if you do fancy stuff.

Also there is a part in Sebastians Wiki
http://www.avolites.de/wiki/shapes:introduction
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niclights
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Re: shape.xml in TT V11

Postby niclights » 28 May 2018, 22:26

Also very important to be aware that the shapes are not stored in the showfile at the moment. You need to ensure any shapes in a show are available in the shapefile on any machine you are using before loading it. If you load the show without the shapefile present any cues using custom shapes won't work and I think will effectively be destroyed if you then save the show (I haven't checked this in a long time so I may be wrong).

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