For some reason the CMY channels on a HighEnd Studio spot 575 are inverted. So I have turn the wheel counter clockwise to increase the value instead of clockwise as usual. Not a really a problem, but for an upcoming gig I'll be using some Robe XT250 yokes as well, which don't work that way. So when I select both types, that becomes a bit of a problem.
I guess it's the personality of the HighEnd yokes which is different. Is there any reason for this? Can I change the personality file so it matches the operation on the Robes?
Reversed CMY operation
Moderator: Moderators
Do you mean the Studio Spot CMY?
If so, I have inverted the channels in the personality. Here is what I did:
from
to
I changed the 6th column from 1L to 1I.
This file will be available to download from tomorow morning. I will also e-mail it to you
Ed
If so, I have inverted the channels in the personality. Here is what I did:
from
Code: Select all
10 1 L 6 100 1L B 1 "Cyan" 255 255 0
10 61 L 7 100 1L D 1 "Magenta" 255 255 255
9 61 L 8 100 1L C 1 "Yellow" 255 255 255
to
Code: Select all
10 1 L 6 100 1I B 1 "Cyan" 255 255 0
10 61 L 7 100 1I D 1 "Magenta" 255 255 255
9 61 L 8 100 1I C 1 "Yellow" 255 255 255
I changed the 6th column from 1L to 1I.
This file will be available to download from tomorow morning. I will also e-mail it to you
Ed
Avolites Software Team
Is that the same functionlality? Doesn't that just means 0 becomes 255 and the other way around? That would not entirely solve my problem since "locate fixture" would than mean: turn all flags in (and thus get no output).
I checked the fixture file and found:
and changed the I of Inverted to N (Normal). I'll running it trough the sim now.
I checked the fixture file and found:
10 1 L 7 100 1I B 1 "Cyan" 255 255 255
10 61 L 8 100 1I C 1 "Magenta" 255 255 0
9 61 L 9 100 1I D 1 "Yellow" 255 255 0
and changed the I of Inverted to N (Normal). I'll running it trough the sim now.
Altering the I into an N or reversed is exactly the same behaviour as inverting a channel in the patch utilities screen. That doesn't fix my problem.
The "locate fixture" value always is 0, and I have to turn the wheel counterclockwise to get it to 255. Inverted, the output of 0% becomes 255 and 100% becomes 0, but initially I still have to turn the wheel the wrong way.
I think it's the range table which is weird. It has the following formula for the CMY flags:
For some reason the personality file swaps the entire channel around. Why is that?
The "locate fixture" value always is 0, and I have to turn the wheel counterclockwise to get it to 255. Inverted, the output of 0% becomes 255 and 100% becomes 0, but initially I still have to turn the wheel the wrong way.
I think it's the range table which is weird. It has the following formula for the CMY flags:
Code: Select all
RANGE 7 ;Cyan
0 255 "%3d%%""100-(((c-a)*100)/(b-a))
REND
RANGE 8 ;Magenta
0 255 "%3d%%""100-(((c-a)*100)/(b-a))
REND
RANGE 9 ;Yellow
0 255 "%3d%%""100-(((c-a)*100)/(b-a))
REND
For some reason the personality file swaps the entire channel around. Why is that?
Ah, that would be because on a Studio Color 0 = in and 255 = out.
I altered the file so it now matches my needs. On the display it says 0% for locate fixture value, but thats actually 255 on output. Turning the wheel clockwise increases the value to 100%, but decreases the actual output to 0 to turn in the flag.
I also did this on the shutter channel so it starts with "open" (output 248) and ends with "closed" (0) when turned clockwise.
It took some work, but now I understand these fixtures files too
Thanks for the assistance.
I altered the file so it now matches my needs. On the display it says 0% for locate fixture value, but thats actually 255 on output. Turning the wheel clockwise increases the value to 100%, but decreases the actual output to 0 to turn in the flag.
I also did this on the shutter channel so it starts with "open" (output 248) and ends with "closed" (0) when turned clockwise.
It took some work, but now I understand these fixtures files too
Thanks for the assistance.
Jep I figured that out myself. The problem was indeed the displayed value which was completely inverted. Since I was testing on the simulator, I didn't notice the actual output was different, so that was what caused the confusion.
I fixed the problem by inverting the channel and inverting the locate fixture values. That way a locate fixture value of 0 becomes inverted to 255 and the wheels work like they should
I fixed the problem by inverting the channel and inverting the locate fixture values. That way a locate fixture value of 0 becomes inverted to 255 and the wheels work like they should
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