Atributes fade times

Questions or discussions about the Titan and classic consoles and software.

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totalworks4u
Posts: 47
Joined: 19 Feb 2010, 20:26

Atributes fade times

Postby totalworks4u » 16 Mar 2017, 18:24

Need to set individual fade times in cue for different atribute grups.
Entered them, but it looks like they ignored and general cue fade time takes effect.
What is the correct procedure?
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Gregory
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Re: Atributes fade times

Postby Gregory » 17 Mar 2017, 20:35

Attribute fade/delay times should take precedence over cue times, if attribute times are set to Global (or a hyphen in the Cue View window) then the cue time will be used. Check that your cue times are set correctly, for example if it is a cue list fade and delay times should always be set to a number even if it is zero, fade out and delay out can be either As In or a number, if any of the values are set to Not Used or Global you may not get the correct result.
totalworks4u
Posts: 47
Joined: 19 Feb 2010, 20:26

Re: Atributes fade times

Postby totalworks4u » 23 Mar 2017, 16:09

Ok, will experiment with this.
Thank you.

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