Updating FX Palettes
Posted: 24 Mar 2013, 17:24
I'm having some very limited success in getting FX palettes updated. I'm treating just like a normal palette (like color); I select the fixtures used, select the palette, change some attributes (in this case speed from 8 bpm to 10 bpm), and then record the palette. I've tried "merge," "quick merge," and "replace," all while making sure that the FX filter was included when recording the palette. However, after I clear my programmer, select the same fixtures and apply the same palette, it still runs at 8 bpm. I seem to remember getting this type of action to work at some point in the past, but I can't remember how, and maybe I never did I just updated cues instead of messing with the palettes due to time constraints...
I just replicated the problem on Titan Simulator.
Is the function broken? Or, are do FX palettes work a little differently than normal palettes? Something else? Thanks in advance.
I just replicated the problem on Titan Simulator.
Is the function broken? Or, are do FX palettes work a little differently than normal palettes? Something else? Thanks in advance.