Expert 'Block All Shapes' problem
Posted: 18 Jul 2010, 23:47
After busy festival weekend found a strange behavior of shapes when using "block all" shape - i had a program, that contained "block all" shape for 1 fixture. When this playback was risen, everything happened correctly and it did stop all running shapes for that particular fixture. When I tried to turn on playback containing shape while this "block all" playback was on, all other running shapes did stop and I was able to run one shape at a time. If I turned off that playback with blocking shape, I was again able to run shapes normally. Temporary solution that I found was to keep that block all shape in programmer - that didn't interfere with any playbacks containing shapes.
But later I found second issue - when I was running some fast P/T shapes, it did change blocked fixture position in strange way - it started randomly jiggling around its position - it seamed that console started giving out random P/T data for that fixture. This happened only few times so hard to say what was the cause.
Also - first time ever I noticed a serious Titan software slowdown - flash keys started to be very non-responding - hitting them fast (pressing and momentarily releasing) didn't work at all, and sometimes after releasing flash key, program did run for additional half a second.
Slowdown problem could be solved by turning off some running programs - it seamed that main problem might have been some fast LED chases - they were for decorations and was running all the time. We had 32 'RGB + Virtual' dimmer fixtures and chases were mostly 20-30 step, 0,04s step time, no fade.
I will try to examine these problems more carefully in few days and post about results.
But later I found second issue - when I was running some fast P/T shapes, it did change blocked fixture position in strange way - it started randomly jiggling around its position - it seamed that console started giving out random P/T data for that fixture. This happened only few times so hard to say what was the cause.
Also - first time ever I noticed a serious Titan software slowdown - flash keys started to be very non-responding - hitting them fast (pressing and momentarily releasing) didn't work at all, and sometimes after releasing flash key, program did run for additional half a second.
Slowdown problem could be solved by turning off some running programs - it seamed that main problem might have been some fast LED chases - they were for decorations and was running all the time. We had 32 'RGB + Virtual' dimmer fixtures and chases were mostly 20-30 step, 0,04s step time, no fade.
I will try to examine these problems more carefully in few days and post about results.