Test session Titan v2
Posted: 04 Nov 2009, 23:44
Hi,
a colleague of mine and I spent some time playing around with Titan v2 this evening. We wrote down everything we found worth while writing down. Here's a list of some things we wanted to share and we're curious about your opinions on these things.
1) It's not possible to latch the delete menu. That would be great to delete multiple cues, pallets or patched fixtures at once.
2) Doing non-busking shows isn't ideal, or we did not find a good way of programming such shows. My colleague programmed multiple cue lists for different songs (musical like show). The things he didn't like were:
2a) It’s not possible (or at least we didn’t a way) to copy a single cue from a cue list to another cue list. Of course it’s possible to output the cue and save it again by saving the stage to a new cue, but we really wanted to copy the contents of one cue to another cue in a different cue list. When a cue list is unfolded, photocopying a single cue seems impossible. And when you leave unfold during a photocopy, the contents of the copy operation is gone (we tried that to copy the cue into a different cuelist)
2b) We would like to have a VDU view which shows more information about a cue list. Things like fade times, auto connected playbacks, things we had in Classic when running Theatre Stack mode. I liked the theatre stack better, though it wasn’t that ideal either. Running theatre shows on Expert is one thing which isn’t that great just yet.
3) When you press photocopy, options are shown in the display. These options disappear as soon as you’ve selected what you want to photo copy. I don’t understand why that’s necessary, could those options remain shown until a destination is picked?
4) An old Frog console I used to operate had a nice feature when crossfading cues. It was a knob which you could turn clockwise or counterclockwise to override the programmed fade time. So when a slow fade has to speed up a bit, you could turn the knob and make it go a bit faster (or slower). The more you turn the know, the faster the fade will go. That would be a nice option for the wheels to have (when no fixtures are selected of course)
5) If a pallet is stored containing only a color, could that pallet show in the correct color on the VDU? Or is it possible to select a color for a pallet on the VDU? Would be great if those pallets would resemble the color I program in them. The same could go for gobo’s, but that would mean you would have to include those into the fixture file somehow (I know it’s done on other consoles).
6) The stage view of Titan on the VDU doesn’t show effects from the shape generator. I would like those output values to resemble the actual output. Now, when a shape is running, that’s not visible in the output values of the stage view.
7) Some fixtures feature a “black-out while moving†options. I don’t use it often, but sometimes it’s a nice feature to hide ugly changes between cues. There should also be a fade time included, so you can get a head to slowly dim to 0, quickly change position and color, and then fade in again. On most consoles that requires programming 4 cues, would be great if this was an option somehow.
Is the highlight color included in the fixture file? Could this be a user setting which overrules the default? I prefer white instead of yellow.
9) I still have to take a good look into the playback priority setting, so I’m not sure if this possible or not… When I’ve got a show running, I use pan/tilt effects on my movingheads. Now a keys solo comes up, and I want to solo out the artist. So I want to temporarily move the heads to the position of the keys on stage and lose the moving effect. After the solo done, I want the heads to return to their previous setting. At this point, the priority setting doesn’t override any shapes which might be running, right?
10) The shape generator displays the message “no shapes running†by default. It also shows this message when a shape is running on a playback. So the message should be something like “no shapes in programmer†or something like that. (maybe stupid, but I did find it notable).
a colleague of mine and I spent some time playing around with Titan v2 this evening. We wrote down everything we found worth while writing down. Here's a list of some things we wanted to share and we're curious about your opinions on these things.
1) It's not possible to latch the delete menu. That would be great to delete multiple cues, pallets or patched fixtures at once.
2) Doing non-busking shows isn't ideal, or we did not find a good way of programming such shows. My colleague programmed multiple cue lists for different songs (musical like show). The things he didn't like were:
2a) It’s not possible (or at least we didn’t a way) to copy a single cue from a cue list to another cue list. Of course it’s possible to output the cue and save it again by saving the stage to a new cue, but we really wanted to copy the contents of one cue to another cue in a different cue list. When a cue list is unfolded, photocopying a single cue seems impossible. And when you leave unfold during a photocopy, the contents of the copy operation is gone (we tried that to copy the cue into a different cuelist)
2b) We would like to have a VDU view which shows more information about a cue list. Things like fade times, auto connected playbacks, things we had in Classic when running Theatre Stack mode. I liked the theatre stack better, though it wasn’t that ideal either. Running theatre shows on Expert is one thing which isn’t that great just yet.
3) When you press photocopy, options are shown in the display. These options disappear as soon as you’ve selected what you want to photo copy. I don’t understand why that’s necessary, could those options remain shown until a destination is picked?
4) An old Frog console I used to operate had a nice feature when crossfading cues. It was a knob which you could turn clockwise or counterclockwise to override the programmed fade time. So when a slow fade has to speed up a bit, you could turn the knob and make it go a bit faster (or slower). The more you turn the know, the faster the fade will go. That would be a nice option for the wheels to have (when no fixtures are selected of course)
5) If a pallet is stored containing only a color, could that pallet show in the correct color on the VDU? Or is it possible to select a color for a pallet on the VDU? Would be great if those pallets would resemble the color I program in them. The same could go for gobo’s, but that would mean you would have to include those into the fixture file somehow (I know it’s done on other consoles).
6) The stage view of Titan on the VDU doesn’t show effects from the shape generator. I would like those output values to resemble the actual output. Now, when a shape is running, that’s not visible in the output values of the stage view.
7) Some fixtures feature a “black-out while moving†options. I don’t use it often, but sometimes it’s a nice feature to hide ugly changes between cues. There should also be a fade time included, so you can get a head to slowly dim to 0, quickly change position and color, and then fade in again. On most consoles that requires programming 4 cues, would be great if this was an option somehow.
Is the highlight color included in the fixture file? Could this be a user setting which overrules the default? I prefer white instead of yellow.
9) I still have to take a good look into the playback priority setting, so I’m not sure if this possible or not… When I’ve got a show running, I use pan/tilt effects on my movingheads. Now a keys solo comes up, and I want to solo out the artist. So I want to temporarily move the heads to the position of the keys on stage and lose the moving effect. After the solo done, I want the heads to return to their previous setting. At this point, the priority setting doesn’t override any shapes which might be running, right?
10) The shape generator displays the message “no shapes running†by default. It also shows this message when a shape is running on a playback. So the message should be something like “no shapes in programmer†or something like that. (maybe stupid, but I did find it notable).