I get the feeling I'm missing something obvious here..
I have some Sunstrip Actives but can't for the life of me figure out how to get the pixel mapper to arrange these horizontally, whenever i try dragging the blocks they move as a vertical block, and I can't move the pixels individually (for obvious reasons I guess) ... is there a simple way to rotate the fixture that I'm missing ?
Essentially I'm looking for
[][][]... [][][]...
instead of
[] []
[] []
[] []
.. ..
If that makes any sense (a picture is worth 1000 words, but maybe not my bad attempt at ASCII illustrations ;))
Pixel Mapping - Horizontal Arrangement
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Having the group created, selected and layout editor started:
- use wheels to rotate all to 270° (or 90°, depending from your setup)
- [Arrange Fixtures>]
- Height = 1
- [OK]
That's it.
The default orientation is defined in the personality:
Hence, if you change the X and Y values, you can make your preferred orientation, if you want.
- use wheels to rotate all to 270° (or 90°, depending from your setup)
- [Arrange Fixtures>]
- Height = 1
- [OK]
That's it.
The default orientation is defined in the personality:
Code: Select all
<Cell ID="Cell1" Name="Cell 1" ChannelOffset="1" ModeLink="CH:01" X="0" Y="0">
<AttributeLink SourceId="Dimmer" TargetId="Dimmer" />
</Cell>
<Cell ID="Cell2" Name="Cell 2" ChannelOffset="2" ModeLink="CH:01" X="0" Y="1">
<AttributeLink SourceId="Dimmer" TargetId="Dimmer" />
Hence, if you change the X and Y values, you can make your preferred orientation, if you want.
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