Hello
I've been recently trying to program a continuous sequence of steps with individual timing for each step. I am a bit confused by the explanation of the usage of timing. Actually, the stack is to be built odf 122 scenes/step, each step switched to 'link on'. What's really problematic for me is that when one step has to fade out, it does not fade out when the next one comes. The result is that the steps overlap and create a bad effect, e.g. a strobe which was supposed to flash for some 2 seconds gives flashes for much longer period of time.
That is why I have got some questions:
1) what does the wait in stand for?
2) what does the wait out stand for?
3) is the fade in a part of the wait out time?
4) what, in practice, is teh fade out time? Does it mean that a scene fades out to 0 when there is no next step, or fade out to the level of the next step?
I hope you can help me.
Thanks in advance.
Blazej
Theatre Stack - timing problem
Moderator: Moderators
Actually I do not know if I have to type in values for all time parts within a step or not. I suppose it is not so deducing it from Lindsay's step-by-step guidance sent via e-mail.
I would like to get the idea. Unfortunately, the manual says actually nothing really helpful about timing. In future, a short tutorial would be useful in that manual apart from an explanation of its details.
P.S. Fade out time is entered in the timing of the following step, not the one you are focused on...I suppose...
I would like to get the idea. Unfortunately, the manual says actually nothing really helpful about timing. In future, a short tutorial would be useful in that manual apart from an explanation of its details.
P.S. Fade out time is entered in the timing of the following step, not the one you are focused on...I suppose...
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