V9 unable to store key frame shapes in 'Shapes and Effects'

Questions or discussions about the Titan and classic consoles and software.

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DMX
Posts: 15
Joined: 16 Mar 2015, 12:39

V9 unable to store key frame shapes in 'Shapes and Effects'

Postby DMX » 28 Mar 2015, 03:27

Is there a reason we can't currently save key frame shapes in 'Shapes and Effects' palette window or is this a bug?
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niclights
The eManual
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Joined: 24 Sep 2004, 01:06
Location: UK

Re: V9 unable to store key frame shapes in 'Shapes and Effec

Postby niclights » 28 Mar 2015, 09:05

Key frame shape palettes are not implemented at the moment.
DMX
Posts: 15
Joined: 16 Mar 2015, 12:39

Re: V9 unable to store key frame shapes in 'Shapes and Effec

Postby DMX » 29 Mar 2015, 03:16

Related question:

Is there a way to block key frame shapes?
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niclights
The eManual
Posts: 4455
Joined: 24 Sep 2004, 01:06
Location: UK

Re: V9 unable to store key frame shapes in 'Shapes and Effec

Postby niclights » 29 Mar 2015, 10:49

No. Instead look at the playback option [Shape Behaviour = LTP].
DMX
Posts: 15
Joined: 16 Mar 2015, 12:39

Re: V9 unable to store key frame shapes in 'Shapes and Effec

Postby DMX » 29 Mar 2015, 21:21

Ok I'm starting to get a handle on these key frame effects. A couple things I've noticed that seem strange to me, perhaps I am doing something wrong:

All key frame shapes seem to have shape size applied to fader no matter what setting I use. I've tried every combination of shape behavior, shape size, priority, and fader mode and this seems to be the case always.

When a key frame shape containing dimmer values is recorded to a playback, the fader works as LTP but the flash key works as HTP.

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