Parameter timing

Questions or discussions about the Titan and classic consoles and software.

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ciuf
Posts: 44
Joined: 03 May 2013, 18:16

Parameter timing

Postby ciuf » 17 Dec 2014, 14:39

Hi everybody,
so I'm touring with these cuelists, exchanging fixtures, cloning, updating etc etc
In some steps I have a slow change of position and an instant change of shutter or prism rotation.
Just making this cue fade in "x" seconds doesn't do the trick, so I enter the cue and edit the times of the shutter or prism to "0"secs.
So here is the question:
-I don't want these kind of parameters to fade...is there a way to set the default fade to "0" even if the cue fades in "x" secs?
-Is there a faster way to do these changes in the cue?
-Every time I exchange fixture I need to update again these times. Why?
The software version is 7.5

Cheers
ciuf
Posts: 44
Joined: 03 May 2013, 18:16

Re: Parameter timing

Postby ciuf » 20 Dec 2014, 11:50

I would really like some help on this... is my question not clear enough?
CIAO!
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niclights
The eManual
Posts: 4461
Joined: 24 Sep 2004, 01:06
Location: UK

Re: Parameter timing

Postby niclights » 22 Dec 2014, 16:40

Sorry for delay. I had problems with the forum.

There is currently no way to set a default fade time per attribute. However, one of the new features in version 8 is the ability to merge data into a range of cues. So if you set shutter to 0 sec fade in the programmer you can then merge it into all the relevant cues in a cuelist at once. One way to do this is by drag-selecting a range of cues in playback then press [Merge] or <enter>. Alternatively you can use syntax by connecting to the cuelist and pressing Rec Step. Here you can use both THRU and AND commands to achieve ranges and/or non-contiguous selection. As you input the syntax the selection will highlight in red in the playback view. You might also like to consider using times in palettes too. This could either be individual palettes or in combination with the attributes themselves. For example all your shutter palettes could include a shutter fade time. When cues are built using these palettes you have a way to adjust all the timing simply by updating the source palette.

I'm not sure why there is a problem after exchanging - this may need further investigation.
ciuf
Posts: 44
Joined: 03 May 2013, 18:16

Re: Parameter timing

Postby ciuf » 23 Dec 2014, 09:34

Thx for the reply,
so there is not a faster way to change individual timing of parameters in a cue? Or is it?
BTW, about shapes in cuelists...To make it easy I create my shapes and save them in the playback page, so on every different gig I can update them.
I would like a way to save shapes in to cues that gives me the ability to update only the original shape and have everything follow.
Does it work with the include function? If I do include the shape how can I keep working my rate master?
Why if I autoload the shape, it does not follow the fade in of the cue?

WHOA I've lost it...hehehehe sorry...
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niclights
The eManual
Posts: 4461
Joined: 24 Sep 2004, 01:06
Location: UK

Re: Parameter timing

Postby niclights » 23 Dec 2014, 12:37

It's very confusing when you ask lots of different questions in one post.

- I don't know if it's faster or not. But I've provided a few ideas that might help.
- Use shape palettes?
- You can include shapes.
- Rate masters are assigned per playback.
- Autoload following source playback or cuelist times is something that will hopefully be improved in a future version.
ciuf
Posts: 44
Joined: 03 May 2013, 18:16

Re: Parameter timing

Postby ciuf » 25 Dec 2014, 11:01

Yes, I can imagine...but sometimes the "flow" starts..
SO how do shape palettes work in comparison with a shape playback?
Is there a way I can use a rate master for a shape that runs from a cuelist?
It's XMASS so I will stop to two questions.

Thanks for your help!
Ciao
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niclights
The eManual
Posts: 4461
Joined: 24 Sep 2004, 01:06
Location: UK

Re: Parameter timing

Postby niclights » 25 Dec 2014, 17:07

Shape palettes are the same as other palettes. You can use them directly - ie. select fixtures then apply palette - or record them as references in a playback. When recorded as references modifying the source palette will be reflected in any associated playbacks. You can even store just individual parts, for example just the pattern, or just the spread. To do this make sure only the parameters you want to record are in the programmer and use 'channel in programmer' mode when recording. Note that to remove parameters or the pattern from the programmer you can use 'OFF'.

Speed masters are assigned per playback so if you set the speed source of the cuelist playback to be a rate or bmp master then any effects running in the cuelist will have their speed controlled by the assigned master. When autoloading the speed source will be defined by the source playback.

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