Bug? Cue list cue fade time ignores updates to attribute time palettes
Posted: 10 Oct 2021, 13:15
Titan Go V15
When updating a time palette referenced by an attribute within a cue list cue, the cue's main fade time ignores the update and remains unchanged.
Repro as follows -
1. Start new show
2. Patch 1 x Dimmer (address 1.1, user number 1) and <Exit> Patch
3. Select dimmer (1 <Enter>)
4. Set fade time of 2 seconds on dimmer attribute (<Times> @A 2 <Enter>)
5. Record time palette (<Record> <Palette> Choose empty tile from "Gobo and Beams" workspace)
6. Nudge dimmer to 100%
7. Create Cue List on a playback and touch playback to record cue 1
8. <Exit> record mode and <Clear> programmer
9. Select dimmer (1 <Enter>)
10. Set fade time of 4 seconds on dimmer attribute (<Times> @A 4 <Enter>)
11. Merge new fade time into time palette (<Record> (touch time palette) [Merge])
12. <Clear> programmer
13. <Go> Cue 1
Result - dimmer starts to fade up to 100% on a 4 second fade path but fails to complete and halts at 50%, halfway through fade, as cue fade in time retains original 2 seconds value.
Expected result - dimmer should complete fade to 100% over 4 seconds
Additional notes -
This issue can be seen for both fade in and out times.
This issue only affects cues within a cue list, recording a single cue/memory results in the dimmer completing the fade to 100% over the full 4 seconds as expected.
When updating a time palette referenced by an attribute within a cue list cue, the cue's main fade time ignores the update and remains unchanged.
Repro as follows -
1. Start new show
2. Patch 1 x Dimmer (address 1.1, user number 1) and <Exit> Patch
3. Select dimmer (1 <Enter>)
4. Set fade time of 2 seconds on dimmer attribute (<Times> @A 2 <Enter>)
5. Record time palette (<Record> <Palette> Choose empty tile from "Gobo and Beams" workspace)
6. Nudge dimmer to 100%
7. Create Cue List on a playback and touch playback to record cue 1
8. <Exit> record mode and <Clear> programmer
9. Select dimmer (1 <Enter>)
10. Set fade time of 4 seconds on dimmer attribute (<Times> @A 4 <Enter>)
11. Merge new fade time into time palette (<Record> (touch time palette) [Merge])
12. <Clear> programmer
13. <Go> Cue 1
Result - dimmer starts to fade up to 100% on a 4 second fade path but fails to complete and halts at 50%, halfway through fade, as cue fade in time retains original 2 seconds value.
Expected result - dimmer should complete fade to 100% over 4 seconds
Additional notes -
This issue can be seen for both fade in and out times.
This issue only affects cues within a cue list, recording a single cue/memory results in the dimmer completing the fade to 100% over the full 4 seconds as expected.