having trouble on 8ch rgbw led par

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dljanqvin
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Joined: 18 Dec 2017, 10:18

having trouble on 8ch rgbw led par

Postby dljanqvin » 19 Dec 2017, 10:26

i am having trouble with the personality i make.
the file now is r20 i patch it on avolites. after i patch it i use the dimmer i turn it on but after that i click clear but it wont it stock to on did i do a wrong personality which part
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niclights
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Re: having trouble on 8ch rgbw led par

Postby niclights » 19 Dec 2017, 11:02

Check that the dimmer is set to HTP (either via the Classic Pearl Wheel Mapping section in Personality Builder or in the DMX section of the .R20 file - should be 'H' in the third column of the dimmer row).
dljanqvin
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Joined: 18 Dec 2017, 10:18

Re: having trouble on 8ch rgbw led par

Postby dljanqvin » 19 Dec 2017, 11:20

yes its htp sir
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niclights
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Re: having trouble on 8ch rgbw led par

Postby niclights » 19 Dec 2017, 13:32

If you copy and paste the code from the .r20 file here I will have a look.
dljanqvin
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Joined: 18 Dec 2017, 10:18

Re: having trouble on 8ch rgbw led par

Postby dljanqvin » 20 Dec 2017, 19:57

how do i gt those code? notepad?
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niclights
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Re: having trouble on 8ch rgbw led par

Postby niclights » 20 Dec 2017, 20:00

Yes. That's what I use.
dljanqvin
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Re: having trouble on 8ch rgbw led par

Postby dljanqvin » 20 Dec 2017, 20:04

Code: Select all

; 'Linkswitch 8ch RGBW', 8 DMX Channels, filename: 8CHRGBW.R20
;  Copyright © Avolites Ltd. 2017
;
;   Date       By                Description
;   19-12-17   Pers Creator      Created - Exported from Diamond 4 file.
;
;----------------------------------------------------------------------------
; The device name, upto 11 characters, no spaces are allowed
DEVICE  8chRGBW                             mode=8ch RGBW  8 DMX Channels
NAME "Linkswitch" "8ch RGBW"
;
;----------------------------------------------------------------------------
; The Type of instrument, 1 & M must required for backward compatibility
; The middle number denotes the number of DMX channels used
TYPE  1  8  M
;
;----------------------------------------------------------------------------
; Mirror/Head resolution
MIRROR  0    0    0
;       |    |    |
;       |    |    |_______ maximum tilt movement (in degrees)
;       |    |____________ maximum pan movement (in degrees)
;       |_________________ 1 means moving mirror, 2 means moving head
;
;----------------------------------------------------------------------------
; Patching Information. (Upto 10 lines allowed)
; Upto 10 lines of 159 chars are allowed including formulae
; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char)
; Allowed modifiers
;   +,-,*,/,(,) basic arithmatic
;   % means remainder after divide
;   & means logical AND
;   | means logical OR
;   R means reverse the bits of the current result (operates on a byte)
;   ^ means logical Exclusive OR (operates on a byte)
;   > means shift to the right
;   < shift to the left
;   r followed by number means get the value of that parameter
;   d DMX address
;   n Fixture name, a 0 terminated character string
;   h The handle number
DEVICEADDRESS
"Handle  %2d"h
"Fixture %11s"n
"DMX     %03d"d
""
""
"Set to 8ch RGBW"
""
""
DAEND
;
;----------------------------------------------------------------------------
; Specify DMX limits
;
; minimum allowed dmx number
MINDMX=1
;
; maximum allowed dmx number
MAXDMX=504
;
; DMX number must be divisible by this
DIVBY=1
;
;----------------------------------------------------------------------------
; DMX channel description
;
; Column by column description of each DMX channel
; 1. The channels bank number (1..20)
; 2. The upper faders in the bank (1) or the lower faders in the bank (61)
; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP,
;    s=16-bit Fadeable LTP
; 4. DMX offset (1..number of DMX channels)
; 5. The output level is proportionally reduced by this level (0..100%)
; 6. The curve number (applicable only to HTP channels), usually set to 1
; 7. Inverted (I) or Normal (N)
; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow,
;         E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate,
;         L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom,
;         R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised)
; 9. Checksum channel (Always 1)
;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed
;11. The ON value of this channel (0..255)
;12. The Highlight level of this channel
;13. The Lowlight level of this channel
;
DMX
1     1   H    1   100   1N   H   1   "Dimmer"          255     0     0
5     1   L    2   100   1N   T   1   "Red"             255     0     0
5    61   I    3   100   1N   A   1   "Green"           255     0     0
6     1   L    4   100   1N   V   1   "Blue"            255     0     0
6    61   L    5   100   1N   0   1   "White"           255     0     0
2    61   L    6   100   1N   O   1   "Shutter"           0     0     0
4     1   L    7   100   1N   0   1   "Speed"             0     0     0
4    61   L    8   100   1N   0   1   "Colour Macro"      0     0     0
END
;
;----------------------------------------------------------------------------
TEXT
Linkswitch
8ch RGBW

INPUT fixture DMX No.
Press a Fixture
Select or Swop button
to make the patch.
END

ATTR
Function Obsolete
END

;----------------------------------------------------------------------------
; Preset Palette Tables

;----------------------------------------------------------------------------
; Macros

;----------------------------------------------------------------------------
; Range Tables

; Column by column description...
; 1. Low DMX value (inclusive)
; 2. High DMX value (inclusive)
; 3. Displayed text (max 11 chars)
; Variables used a=low val, b=high val, c=DMX val

RANGE 2  ;Red
0   255  "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a)
REND

RANGE 3  ;Green
0   255  "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a)
REND

RANGE 4  ;Blue
0   255  "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a)
REND

RANGE 5  ;White
0   255  "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a)
REND
Last edited by niclights on 20 Dec 2017, 20:12, edited 1 time in total.
Reason: wrapped in code tags for fixed width font
dljanqvin
Posts: 20
Joined: 18 Dec 2017, 10:18

Re: having trouble on 8ch rgbw led par

Postby dljanqvin » 20 Dec 2017, 20:17

where did i get wrong on my edting sir? because im not using a notepad i am using a personality builder ^_^ thanks for the help
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niclights
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Joined: 24 Sep 2004, 01:06
Location: UK

Re: having trouble on 8ch rgbw led par

Postby niclights » 20 Dec 2017, 20:24

I don't see any major problem assuming it all matches the fixture's DMX charts. Dimmer is defined correctly. The only faults are with green where it is set to instant mode (I) instead of fading (L) and has the category set to A (fixed) colour wheel instead of U (green). The latter would stop colour mixing shapes from working properly.

If possible can you explain in more detail what you are doing and what is happening compared to what you are expecting to happen?

My test would be to start with a wipeall, set the fixture to the 8 channel mode (if there are mode options) and address 001, connect the fixture directly to console output A with a known working cable. Patch 1 instance of the fixtures to address 001, output A, select the fixture and locate. The fixture should light. Then press clear. The fixture should go off.
dljanqvin
Posts: 20
Joined: 18 Dec 2017, 10:18

Re: having trouble on 8ch rgbw led par

Postby dljanqvin » 20 Dec 2017, 20:36

Thnx for the help i've learn a lot ^_^ have a nice day

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