Dear AVO Team,
I'm begging you to fix the Mask FX issue as soon as possible please.
Mask FX with dim at 100% over fired cue with Key Frame Shape on multicell fixtures brings dim at 0.
The same with single-cell fixtures works as expected. Mask FX cue with dim at full over Key Frame cue stops FX and brings dim at 100%.
The video: https://youtu.be/1IT4q1ZJbvU
Mask FX issue with multicell fixtures
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- antisthenes
- Posts: 27
- Joined: 08 Aug 2013, 19:30
- Location: Moscow, Russia
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Re: Mask FX issue with multicell fixtures
nice video, and even with music.
BUT
if you had put the time into writing down the steps and button presses then it would have helped more.
(just a personal opinion - but I did plenty of training videos and submitted a bug or two...). Frankly I watched the video a few times and am still not finished to understand.
BUT
if you had put the time into writing down the steps and button presses then it would have helped more.
(just a personal opinion - but I did plenty of training videos and submitted a bug or two...). Frankly I watched the video a few times and am still not finished to understand.
- antisthenes
- Posts: 27
- Joined: 08 Aug 2013, 19:30
- Location: Moscow, Russia
Re: Mask FX issue with multicell fixtures
Single cell RGBW fixture, 4 dmx
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 100%. This is expected behaviour.
---
Multicell fixture
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 0%. This is unwanted behavior.
Same with tracked cuelist. It means, I can't stop FX in cuelist and make fixtures at full.
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 100%. This is expected behaviour.
---
Multicell fixture
1. Playback with Key Frame Shape cue.
2. Playback with Mask FX and dim at 100%
When Playback 2 fired over running Playback 1, Key Frame FX stops and dim goes at 0%. This is unwanted behavior.
Same with tracked cuelist. It means, I can't stop FX in cuelist and make fixtures at full.
- antisthenes
- Posts: 27
- Joined: 08 Aug 2013, 19:30
- Location: Moscow, Russia
Re: Mask FX issue with multicell fixtures
Founded by Alex dB (discord community) workaround for now:
Select cells, set them at full, merge into the mask fx cue.
Select cells, set them at full, merge into the mask fx cue.
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