Hi Guys,
I was playing around in Key Shape and I was wondering if you can put a pixelmap effect in a Key Shape Frame. I tried to do it but I couldn''t get it to work. I tried saving a pixelmap effect to shapes and effects pallete, I tried it in the Key Shape editor. Is it even possible, because it looks like avolites blocks you from choosing a pixelmap effect when you are trying to make a Key Shape. Working right now with the new V12 software.
Daan
Pixelmap effect in a Key Shape Frame, is this possible?
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Re: Pixelmap effect in a Key Shape Frame, is this possible?
I wouldn't expect pixel map effects within key frame shapes to work. What is it you are trying to achieve? You might be able to use a chase or cue list, with pixel map effects stored in the cues.
Re: Pixelmap effect in a Key Shape Frame, is this possible?
What i'm trying to make is a 4 step effect.
1. Beam group 1 on
2. Beam group 2 on and 1 off
3. Pixel effect on pars from center to outside (just a square on a zoom)
4. All off
And all that in a key shape for a timecode show, but right now ik just made 4 ques where the first on gets triggerd on code and the other 3 will follow with after previous and delays. Which also works great. But if i could make it once on a effect and set the bpm right is always gets triggerd on the right time.
1. Beam group 1 on
2. Beam group 2 on and 1 off
3. Pixel effect on pars from center to outside (just a square on a zoom)
4. All off
And all that in a key shape for a timecode show, but right now ik just made 4 ques where the first on gets triggerd on code and the other 3 will follow with after previous and delays. Which also works great. But if i could make it once on a effect and set the bpm right is always gets triggerd on the right time.
Re: Pixelmap effect in a Key Shape Frame, is this possible?
Have you considered using a chase with the BPM set appropriately?
Pete Bridgman :: Avolites
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