I'm new in this forum, but not new to Avolites
Me and my friend use a Pearl 2000 console. We recently updated it to the 2004 software.
We also edited the .r20 fixture files we use regularly, to customize the "locate" position and the color palettes. We also updated the shape file to the latest version available. So we know, how those files are coded and work.
Now I have a question about the shape file: is it possible to create a shape, which uses "tilt" and "dimmer" at the same time?
We want to create that "tilt/dim" effect (maybe also known as fallout or "curtain" or something other) where the lights move from tilt 50% to 100% at dimmer 100% and back to tilt 50% at dimmer 0%. So when you use more lights and they run the shape as "even", it looks like an endless rising of lights. I have to look on youtube if I can find a clip of that effect.
I started to study the shape file (SG.DAT) and I believe I understand how it works by now. However, it seems like all preprogramed shape use either pan/tilt or colors or dimmer, but nothing combined. Is that even possible?
When I use the existing "tilt swing" shape
SHAPE "Tilt Swing" "SIN"
6 80 64 0 0 0 0 0
SEND
and I edit in some coding for the dimmer (8) like
SHAPE "Tilt Swing" "SIN"
6 80 64 0 0 0 0 0
8 255 64 0 0 0 0 0
SEND
it doesn't actually work. I believe because the pattern "SIN" also tries to work with the dimmer.
I haven't studied the coding of the shape file yet, so I don't know what numbers I have to put past the dimmer (8), but I just wanted to know if it is possible at all.
Maybe by creating a new pattern" as well?
Thank you for any help
Greetings from Austria,
Georg