Search found 102 matches

by Quidam
31 Mar 2017, 21:08
Forum: General Discussion
Topic: "Find out about the most used Titan features in French HERE"
Replies: 1
Views: 3290

"Find out about the most used Titan features in French HERE"

Hi, I'm a bit surprised to find a document I wrote on the Avo website, at the bottom of the Titan features page. As far as I remember, I never gave it to any member of the Avo team... That's not a problem at all for me, actually, and I'm glad it can be shared to many users on the official site. Stil...
by Quidam
21 Mar 2017, 01:10
Forum: Avolites Consoles
Topic: What does lightning symbol behind user number in patch view mean ?
Replies: 3
Views: 3068

Re: What does lightning symbol behind user number in patch view mean ?

Just a little bit more info : as you can see on your picture, dmx channels 1.20 ans 1.26 are both assigned to fixture number 27, and share the same location. Note that changing the fixture number of one of them will also change fixture number of the other one to keep it identical. You can also view ...
by Quidam
18 Mar 2017, 01:36
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

- Being able to use the Overlap function on delays instead of fades. - A way to apply a range of values to multiple cells in the spreadsheet views. For example : Let's say I have an intensity cue with nine fixtures that I want to offset. I'd like to be able to go to my cue view window to see the tim...
by Quidam
01 Mar 2017, 16:37
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

Playback masks - as in being able to apply a specific mask to an existing playback/cue. On another, well known system, you can do this by basically selecting fixtures and modifying attributes, then record a mask in the mask pool (kinda like you would add a new palette in the palette window). The mas...
by Quidam
22 Nov 2016, 12:54
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

Crossfade masters (XFade A and B) for the connected cuelist (or, even better, also way to specify a master cuelist). If I'm not mistaken, the only way to manually crossfade between two successive cues of a cuelist is to use the Fader Mode Manual Crossfade. That's a nice option, but it only allows sy...
by Quidam
07 Nov 2016, 22:27
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

In the Load Show window, being able to see (and maybe sort by) show version for each showfile in the list.
by Quidam
05 Sep 2016, 23:43
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

A distinct workspace for the mobile fader wing executors. It would be more practical to be able to have the FW workspace sitting next to it instead of switching from faders to exec to faders. Being able to change the appearance of the wing fader view in order to have the 20 of them in line would be ...
by Quidam
04 Sep 2016, 05:45
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

Enhancement of the Group auto selections options. Odd/Even could be able to use the fixture order we define for a group instead of the selection order. i.e. If I create a group of 7 fixtures and define a 1-1-2-1-2-1-1 fixture order for it, I expect the Odd selection tool to select the first two, las...
by Quidam
04 Sep 2016, 05:27
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Re: Titan Feature Requests

Import of external data (.csv or .xml) to create a cuelist. Specifically, import of Reaper-generated .csv files to a cuelist. Reaper is an affordable audio editing software. It can generate timecode (LTC/MTC) and allow users to set regions (a defined timespan) and markers (punctuals) on an audio fil...
by Quidam
24 Aug 2016, 08:30
Forum: Avolites Consoles
Topic: Timings - in and out combination
Replies: 2
Views: 2491

Re: Timings - in and out combination

And now I know I must be careful with PB view filters in v10, as it made me oblivious of the link offset function :)
Thanks for your reply, Nic, it really helped.
by Quidam
13 Aug 2016, 12:44
Forum: Avolites Consoles
Topic: Timings - in and out combination
Replies: 2
Views: 2491

Timings - in and out combination

Hello, I might be complicating things but I can't get this to work : I'm trying to achieve a simple transition. MH are in position A, dim @0 and red. On Go, I want them to - go to pos B in 6 seconds - go to dim @100 in 1 sec - go to dim @0 and white on the last 2 sec of the movement So I programmed ...
by Quidam
14 Jul 2016, 23:18
Forum: Avolites Consoles
Topic: V10 Bug tracking
Replies: 2
Views: 2530

V10 Bug tracking

Hi, Here's some problems I encountered with V10. I'm not sure the functionalities I report here worked in V9 - as I cannot check it anymore on my laptop. Also, sorry if there's an official bug tracking post, I did not find it. - Custom key profiles for BPM masters (and possibly others) do not seem t...
by Quidam
12 Jun 2016, 22:53
Forum: Avolites Consoles
Topic: Titan Feature Requests
Replies: 224
Views: 3061213

Partial Loops

Report of a request on the fb group : subroutines in sequences (cuelist/chases). Basically, partial loops, with the possibility of setting a loop count. 'Elsewhere', that looping part of a sequence is set in specific columns of the cuelist sheet, i.e. "Loop" and "Loop count". Fir...
by Quidam
04 Apr 2016, 18:53
Forum: Avolites Consoles
Topic: Quarts extra wing
Replies: 5
Views: 4772

Re: Quarts extra wing

Hi,

You cannot use it with a Titan One but it's the only limitation ; the TMW works with every Avolites Titan desk (Titan Mobile and above), so no problem using it with a Quartz.
by Quidam
05 Nov 2015, 23:50
Forum: Avolites Consoles
Topic: Temporary chase speed
Replies: 4
Views: 3400

Re: Temporary chase speed

I see. So, the temp speed is 'showise-temporary' and you need to reload the whole show to reset it. Thanks, that really clarifies things for me. The feature does make sense, although as I said I expected a reset whenever the chase is killed/reloaded. I guess my best option is to make a 'reset chase ...