Search found 1300 matches
- 15 Mar 2022, 15:44
- Forum: Avolites Consoles
- Topic: Dimmer curve or custom shape for fade out/release....
- Replies: 1
- Views: 2698
Re: Dimmer curve or custom shape for fade out/release....
You could try adding a curve such as S-Curve 2 or Linear Lumens . This can either be done on each cue and will effect anything that is recorded into the cue or in the Patch under Edit Fixtures > Set Curve where it can be set individually on each attribute of the fixtures you want and will apply to a...
- 25 Jan 2022, 20:20
- Forum: Avolites Consoles
- Topic: Safest way to copy cues?
- Replies: 1
- Views: 1682
Re: Safest way to copy cues?
There is a toggle option in the copy menu which might be helpful to you: (Don't) Copy Tracked Values . With it set to Copy , both hard values (those recorded directly into the cue) and tracked values will be copied to the new cue where they will become hard values, this will ensure that the copied c...
- 25 Jan 2022, 19:47
- Forum: Avolites Consoles
- Topic: Contextual Menu partially hidden
- Replies: 2
- Views: 1786
Re: Contextual Menu partially hidden
This is an issue with display scaling which effectively makes the application as if the screen had less resolution and scale it up. Normally to fit the software nicely a vertical resolution of 768 to 800 pixels is required depending on whether the taskbar is displayed/set to auto-hide. For a 1440 pi...
- 25 Jan 2022, 16:50
- Forum: Avolites Consoles
- Topic: Virtual Keyboard "Auto Open" is not saved
- Replies: 1
- Views: 1604
Re: Virtual Keyboard "Auto Open" is not saved
The problem is the software is attempting to be helpful and when it detects a keyboard it disables the Auto Open mode as it assumes that you want to use the physical keyboard instead. Perhaps if this was separated out so that it would treat manually toggling the Auto/Manual toggle separately. Making...
- 22 Jan 2022, 03:25
- Forum: Avolites Consoles
- Topic: fixture not clearing
- Replies: 1
- Views: 1535
Re: fixture not clearing
It might be down to the fixture personality such as having a combined dimmer/shutter channel or multiple dimmers. What fixture and mode are you using? Normally LTP channels (everything apart from Dimmer) remain on the same value when cleared. You can change the Clear Options so that it releases LTP ...
- 17 Jan 2022, 21:38
- Forum: General Discussion
- Topic: New PC Transfer
- Replies: 2
- Views: 13902
Re: New PC Transfer
You will probably require a new licence as the hardware fingerprint of the computer will be different. However it is possible to just submit a licence request to the website for the new machine. To do this, install and run the Titan Mobile software and it should prompt you to export the required tok...
- 28 Dec 2021, 17:36
- Forum: Avolites Consoles
- Topic: Pearl 2008 w/ 2004 Software, License Problem
- Replies: 5
- Views: 8684
Re: Pearl 2008 w/ 2004 Software, License Problem
The serial number we be on the rear of the console, it will be up to four digits normally prefixed by PRL on a white label.
- 14 Dec 2021, 02:01
- Forum: Avolites Consoles
- Topic: Titan Mobile & MIDI controller
- Replies: 1
- Views: 1712
Re: Titan Mobile & MIDI controller
Perhaps I'm not following but when running the Titan software with a Titan Mobile you can receive MIDI triggers via the MIDI port on the side of the Titan Mobile or from USB MIDI devices. These triggers can be used to fire playbacks, do the equivalent of pressing physical buttons among various other...
- 11 Dec 2021, 20:18
- Forum: Avolites Consoles
- Topic: Mask FX issue with multicell fixtures
- Replies: 1
- Views: 1575
Re: Mask FX issue with multicell fixtures
You appear to already have an ongoing topic for this issue here.
- 03 Dec 2021, 13:35
- Forum: Avolites Consoles
- Topic: Connecting T500k led programmer
- Replies: 1
- Views: 2456
Re: Connecting T500k led programmer
Not sure. The product information I can find on it mentions DMX512, so in principle if it can send standard DMX signals it would be possible to run triggers on a Titan console by using one of the normal DMX connectors on the back of the console as an input. Other alternative methods to trigger a con...
- 11 Nov 2021, 02:09
- Forum: Avolites Consoles
- Topic: V12.0 - V15.0 not working
- Replies: 5
- Views: 6295
Re: V12.0 - V15.0 not working
Perhaps if you could run Log Collector from the Tools > Additional Programs and consider opening a support ticket here including that. Alternatively you could download and run the v15.0 recovery which will do a complete reinstall of the operating system. You will required a USB stick that can be wip...
- 04 Nov 2021, 22:24
- Forum: Avolites Consoles
- Topic: V12.0 - V15.0 not working
- Replies: 5
- Views: 6295
Re: V12.0 - V15.0 not working
Please ensure you have installed the appropriate set of personalities from https://personalities.avolites.com/ . Although the personalities themselves are the same there were changes to the Capture library and shape file which require it to be updated. The Capture libraries are installed side-by-sid...
- 27 Oct 2021, 18:16
- Forum: Avolites TitanOne Support
- Topic: Bug? External Trigger types are always 0/0
- Replies: 2
- Views: 8572
Re: Bug? External Trigger types are always 0/0
Thank you for reporting this, there did already appear to be a report in the system of this but I have added some notes to hopefully facilitate getting this fixed. From what I can tell it is just the display of the indicator on the softkey that should be affected by this, it shouldn't be a problem f...
- 27 Oct 2021, 14:33
- Forum: Avolites TitanOne Support
- Topic: Bug? Pre-Spool produces unexpected results for some Animation Speed/Spawn Rates
- Replies: 2
- Views: 8715
Re: Bug? Pre-Spool produces unexpected results for some Animation Speed/Spawn Rates
Thank you for reporting this. It appears that a similar bug was reported using a text element instead of a block so I have added your name and steps to the existing description.
- 27 Oct 2021, 13:34
- Forum: Avolites TitanOne Support
- Topic: Bug? Autoload does not "Go On Target" for chases
- Replies: 2
- Views: 8652
Re: Bug? Autoload does not "Go On Target" for chases
Thank you again for your report. As far as I can tell the engine does not support the Go On Target autoload option on anything apart from cue lists and possible never has however in the UI it incorrectly shows you that option for chases. I will log both aspects, the ideal being that the functionalit...