Hi Bjoern,
Apologies for the delay in getting back to you. We're looking into this and will let you know what we can suggest asap.
Thanks for your patience,
Search found 111 matches
- 08 May 2019, 18:17
- Forum: Avolites Consoles
- Topic: ShowSafe recovery
- Replies: 2
- Views: 2670
- 08 May 2019, 17:57
- Forum: Avolites Consoles
- Topic: Release attributes not releasing over time
- Replies: 3
- Views: 3295
Re: Release attributes not releasing over time
It's possible that this has been fixed with the release of 11.3 (Release notes #48 "Timed release ignores HTP controls" [#77746]), assuming you are referring to what happens when a playback is unlatched (i.e. the playback is not assigned to a fader (if it is assigned to a fader, the HTP in...
- 08 May 2019, 17:13
- Forum: Avolites Consoles
- Topic: Block shapes problem
- Replies: 3
- Views: 3247
Re: Block shapes problem
I was unable to reproduce this problem, following the following steps: ⋅ Patch {Chauvet, COLORband PiX, 36 DMX} x 1 as Fixture 1 ⋅ [1] [Locate] {Shapes & Effects} {Shape Generator} {Create} {Colour} {Rainbow RGB} {Run on Sub Fixtures (Linear)} [Exit] ⋅ [Record] {...
- 16 Apr 2019, 14:56
- Forum: Avolites TitanOne Support
- Topic: Above 'Mode 3'
- Replies: 1
- Views: 4039
Re: Above 'Mode 3'
It sounds like you're looking for priority; set the priority of the playback you don't want to be crossfaded out to be higher than the priority of the Mode 3 playback. In your example: Haze Playback: Priority = High VT Playback: Mode = Mode 3 Firing the haze playback and then the VT playback will th...
- 09 Apr 2019, 16:37
- Forum: Avolites Consoles
- Topic: Color wheels in a cue
- Replies: 1
- Views: 1842
Re: Color wheels in a cue
From the description you've given it sounds like this might be erroneous behaviour. Please could you file a support ticket at https://www.avolites.com/software/help-desk and we'll try and look at this for you.
- 09 Apr 2019, 16:09
- Forum: Avolites Consoles
- Topic: Reversing fixtures
- Replies: 1
- Views: 1867
Re: Reversing fixtures
This isn't something we currently support within Titan for cue data programmed directly onto fixtures. For effects (if you were programming shapes, keyframe shapes or pixel map effects) you can simply update the group layout to reflect the flipped fixture and any effects referencing those groups wil...