Search found 20 matches

by DC3
17 Apr 2022, 21:10
Forum: Avolites Consoles
Topic: Keep function value when attribute condition changes?
Replies: 4
Views: 3260

Re: Keep function value when attribute condition changes?

Sorry for the late reply, thank you for the information, it would be a useful feature for me. I tried the function index before when I was trying to use it to set a default function for a condition but it didn't work consistently. It worked as you describe for Spin but didn't work the same for thing...
by DC3
07 Apr 2022, 14:19
Forum: Avolites Consoles
Topic: Keep function value when attribute condition changes?
Replies: 4
Views: 3260

Keep function value when attribute condition changes?

Can a function value be kept when the attribute condition changes? By example, if I have an attribute in a personality with two conditions like: Condition 1:   Function id=1 range=0~100 WheelPos=0   Function id=2 range=0~100 WheelPos=1 Condition 2:   Function id=3 range=0~100 WheelPos=0   Function i...
by DC3
04 Apr 2022, 20:28
Forum: Avolites Consoles
Topic: Unable to edit a groups fixture order when group consists of cells
Replies: 14
Views: 10477

Re: Unable to edit a groups fixture order when group consists of cells

How are you seeing the output from the example? DMX, actual fixtures or visualiser? I have to guess that you are looking at actual fixtures or visualiser and that your fixture orientation does not match the example setup. In the example I specifically said that cell 1 of each blinder would be closes...
by DC3
03 Apr 2022, 20:11
Forum: Avolites Consoles
Topic: Unable to edit a groups fixture order when group consists of cells
Replies: 14
Views: 10477

Re: Unable to edit a groups fixture order when group consists of cells

My comment about stacking was to say that stacking shouldn't be an absolute requirement to getting the fixture order you want for this effect. Stacking is valid and won't cause any problems for playback, I don't think there are any downsides when using it the way you are. Some examples of downsides ...
by DC3
01 Apr 2022, 15:37
Forum: Avolites Consoles
Topic: Unable to edit a groups fixture order when group consists of cells
Replies: 14
Views: 10477

Re: Unable to edit a groups fixture order when group consists of cells

If you need to stack the cells in the layout to get the fixture order you want then that is a problem. It shouldn't be like that, it hasn't worked like that in the past. I did a quick test on V15 PC and I don't see it, I can set the fixture order in the layout without stacking. If you are not reusin...
by DC3
30 Mar 2022, 23:29
Forum: Avolites Consoles
Topic: Unable to edit a groups fixture order when group consists of cells
Replies: 14
Views: 10477

Re: Unable to edit a groups fixture order when group consists of cells

Can you not set the order through the cells group layout? By example, if you have a batten type fixture with 8 cells, you could set cells group layout with 2 rows of 4. Place cells 1 thru 4 on the first row and cells 8 thru 5 on second row. Something like this: |1|2|3|4| |8|7|6|5| After setting the ...
by DC3
19 Jun 2020, 14:35
Forum: Avolites TitanOne Support
Topic: TitanOne Sim + Realizzer 3D 1.8
Replies: 5
Views: 5259

Re: TitanOne Sim + Realizzer 3D 1.8

For your Art-Net question, what you describe is expected. Art-Net supports up to 32768 universes so for the desk there is 32768 "available" universes, it would be impractical to list them all in a single window. You can "batch assign" universes, when you tap a universe on the lef...
by DC3
15 May 2020, 14:44
Forum: Avolites Consoles
Topic: Incorrect quick merge mask for shared/normal palettes after undo.
Replies: 0
Views: 6168

Incorrect quick merge mask for shared/normal palettes after undo.

Desk Type: Arena Software Version: V13.0 Hardware Setup: 1 x Arena (Standalone) Issue: When merging values from additional attribute groups into an existing shared or normal palette via <Record> (Palette) [Merge] then undoing the merge, further updating of the palette shows the quick merge mask incl...
by DC3
14 Nov 2019, 11:19
Forum: Avolites Consoles
Topic: Fixture exchange maps range values as relative percentage?
Replies: 2
Views: 2595

Re: Fixture exchange maps range values as relative percentage?

Thank you for your thoughts and comments niclights. I agree that currently the way it is working is fundamentally wrong. It is strange that there are features or areas of the console that I would expect to work in relative percentages but it is working in absolutes then there are features and areas ...
by DC3
13 Nov 2019, 13:14
Forum: Avolites Consoles
Topic: Fixture exchange maps range values as relative percentage?
Replies: 2
Views: 2595

Fixture exchange maps range values as relative percentage?

Can anyone tell me what are the advantages of fixture exchange mapping range values as relative percentage rather than absolute and is there an option to change it? If the matching functions are defined as 0-100% ranges then it makes no difference but when the ranges are different the results from m...
by DC3
07 Nov 2019, 21:11
Forum: Avolites Consoles
Topic: Layouts revert to default when merging or replacing groups with groups
Replies: 0
Views: 7195

Layouts revert to default when merging or replacing groups with groups

Desk Type: Arena Software Version: V12 Hardware Setup: 1 x Arena + 1 x TNP (on closed Nv2 wireless network) Issue: Layouts revert to default when merging or replacing groups with groups Steps to reproduce: Merging 1. Create two groups containing an amount of fixtures and apply layouts to each, examp...
by DC3
07 Nov 2019, 19:34
Forum: Avolites Consoles
Topic: Unable to edit a groups fixture order when group consists of cells
Replies: 14
Views: 10477

Unable to edit a groups fixture order when group consists of cells

Desk Type: Arena Software Version: V12 Hardware Setup: 1 x Arena + 1 x TNP (on closed Nv2 wireless network) Issue: Unable to edit a groups fixture order when group consists of cells (sub-fixtures) Steps to reproduce: 1. Create a group containing an amount of cells. 2. Unfold the fixtures containing ...
by DC3
07 Nov 2019, 19:06
Forum: Avolites Consoles
Topic: Unable to remove cells (sub-fixtures) from groups
Replies: 1
Views: 2156

Unable to remove cells (sub-fixtures) from groups

Desk Type: Arena Software Version: V12 Hardware Setup: 1 x Arena + 1 x TNP (on closed Nv2 wireless network) Issue: Unable to remove cells (sub-fixtures) from groups Steps to reproduce: 1. Create a group containing an amount of cells. 2. Unfold the fixtures containing the cells. 3. From a clear progr...
by DC3
07 Nov 2019, 18:25
Forum: General Discussion
Topic: V12 Titan Simulator works in offline mode only?
Replies: 3
Views: 6173

Re: V12 Titan Simulator works in offline mode only?

Thank you for the information Gregory, passing the /online flag works for me.
by DC3
31 Oct 2019, 11:16
Forum: General Discussion
Topic: V12 Titan Simulator works in offline mode only?
Replies: 3
Views: 6173

V12 Titan Simulator works in offline mode only?

With Titan Simulator versions prior to V12, if I had a T1 plugged in, the simulator app would run in "TitanOne" mode and I could work on show files unencumbered by the DMX spoilers you get when in offline mode. With V12, the simulator seems to work in offline mode only, I have tried runnin...